SkyGI::PopupMenuView Class Reference

Inheritance diagram for SkyGI::PopupMenuView:
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Collaboration diagram for SkyGI::PopupMenuView:
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List of all members.

Public Member Functions

 PopupMenuView (Window *pParent, const Rect &rFrame, Menu *pMenu)
 ~PopupMenuView ()
virtual void Paint (const Rect &rDirty)
virtual void Sized (const Point &pDelta)
virtual void MouseDown (const InputEvent &nInputEvent)
virtual void MouseUp (const InputEvent &nInputEvent)
virtual void MouseMove (const InputEvent &nInputEvent)
virtual void KeyDown (const InputEvent &nInputEvent)
virtual void ReLayout ()
virtual Point GetSizeHint (enumSizeHint nSizeHint)
virtual bool Close (int iID, bool bCloseChildren=true, bool bCloseParent=false, bool bCloseActive=true)
virtual MenuGetMenu ()
void ChildClosed (MenuWindow *pMenuWindow)
void SetParentPopup (MenuWindow *pParent)
bool WindowDeactivated ()
bool PopupActive ()
MenuItemGetSelectedItem ()

Constructor & Destructor Documentation

PopupMenuView::PopupMenuView ( Window pParent,
const Rect rFrame,
Menu pMenu 
)

PopupMenuView::~PopupMenuView (  ) 


Member Function Documentation

void PopupMenuView::Paint ( const Rect rDirty  )  [virtual]

Paint window content

Description:
This function gets called whenever an area of the window has to be redrawn. Usually you should only draw from inside the Paint function. If you need to redraw a window (when lets say some content must be updated), simply call Invalidate() which will then (asynchronly) call this paint function.

Usually you should draw the background using Window::DrawBackground(rDirty) and the border with DrawBorder(rRect). This way the user has full control over the appearance of your window, meaning he can change the background and border style.
The window content area itself is defined by the border margin and the window margin. Every window may define a margin. If you draw content into this window always make sure to not draw into the margin area. Additionally, the border has a margin too. As the user has full control to select any border for your window make sure to user the current borders margin when drawing window content. the dra Window::Paint() just redraws the background using DrawBackground. Overload this member function to add custom dawing code
Overload this member function to add custom dawing code
Parameters:
rDirty - Dirty rectangular region which has to be redrawn. Prior entering this function the painters clip region is automatically set to this dirty region.
See also:
DrawBorder, DrawBackground, Border, GetBorder, GetBorder::Margin, GetMargin

Reimplemented from SkyGI::View.

void PopupMenuView::Sized ( const Point pDelta  )  [virtual]

Called when window is resized

Description:
Overload this function to get notified when the window is resized
Note:
Call this function from the overloaded function to perform automatic window layout on child windows
Parameters:
pDelta - Size the window was resized
See also:
MoveTo, MoveBy, SetRect, Moved, Layout

Reimplemented from SkyGI::Window.

void PopupMenuView::MouseDown ( const InputEvent nInputEvent  )  [virtual]

Mouse pressed

Description:
This function gets called when a mouse press occured inside this window.
Overload this member function to react on mouse presses.
Parameters:
nButton - MouseButton which was pressed
nMouseButtonMask - Mask showing which mouse buttons were pressed when the mouse press occured
nInputEvent - INPUT_EVENT_MOUSE_PRESS for a single and INPUTE_EVENT_MOUSE_DOUBLECLICK for a doubleclick

Reimplemented from SkyGI::Window.

void PopupMenuView::MouseUp ( const InputEvent nInputEvent  )  [virtual]

Mouse release

Description:
This function gets called when a mouse release occured inside this window.
Overload this member function to react on mouse releases.
Parameters:
nButton - MouseButton which was released
nMouseButtonMask - Mask showing which additional mouse buttons were pressed when the mouse release occured
nInputEvent - INPUT_EVENT_MOUSE_RELEASE

Reimplemented from SkyGI::Window.

void PopupMenuView::MouseMove ( const InputEvent nInputEvent  )  [virtual]

Mouse move

Description:
This function gets called when the mouse cursor was moved inside the window. Mouse move events are only generated after a call to EnableMouseMoveEvents(). Use DisableMouseMoveEvents() to disable further generation of mouse move events.
Overload this member function to react on mouse move events.
Parameters:
pNewPosition - Current mouse cursor position
pOldPosition - Old mouse cursor position
nMouseButtonMask - Mask showing which mouse buttons were pressed when the mouse move occured

Reimplemented from SkyGI::Window.

void PopupMenuView::KeyDown ( const InputEvent nInputEvent  )  [virtual]

Reimplemented from SkyGI::Window.

void PopupMenuView::ReLayout (  )  [virtual]

Point PopupMenuView::GetSizeHint ( enumSizeHint  nSizeHint  )  [virtual]

Get size hint

Description:
Overload this member function for derived classes to inform the GUI about size hints for your widget.
SIZE_HINT_PREFERRED
Return the preferred size of the widget (may depend on the actual content)
SIZE_HINT_MINIMUM
Return the minimum size the widget needs to display a proper content
Note:
If you want to get the minimum or preferred size of a window always use GetMinimumSize or GetPreferredSize. Don't call GetSizeHint directly
See also:
GetPreferredSize, GetMinimumSize, SetMinimumSize

Reimplemented from SkyGI::Window.

bool PopupMenuView::Close ( int  iID,
bool  bCloseChildren = true,
bool  bCloseParent = false,
bool  bCloseActive = true 
) [virtual]

virtual Menu* SkyGI::PopupMenuView::GetMenu (  )  [inline, virtual]

void PopupMenuView::ChildClosed ( MenuWindow pMenuWindow  ) 

void PopupMenuView::SetParentPopup ( MenuWindow pParent  ) 

bool PopupMenuView::WindowDeactivated (  ) 

bool PopupMenuView::PopupActive (  ) 

MenuItem * PopupMenuView::GetSelectedItem (  ) 


Generated on Thu Dec 13 18:14:33 2007 for SkyGI by  doxygen 1.5.1-p1